﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Core.Infarastructure
{
    /// <summary>
    /// Saves all constants
    /// </summary>
    public class Constants
    {
        public const int STACK_SIZE = 25;

        public const int DEFAULT_STACKS_COUNT = 5;

        public const int MINIMUM_STACK_COUNT = 4;

        public const int MAXIUM_STACK_COUNT = 9;

        public const int START_POSITION_OF_STACKS = 0;

        public const int END_POSITION_OF_STACKS = 11;

        public const int X_POSITION_OF_DRAWING_FIELD = 0;

        public const int Y_POSITION_OF_DRAWING_FIELD = 0;

        public const int SPACE_BETWEEN_GAME_OBJECTS = 1;

        public const int STACKS_COUNT_IN_GORIZONTAL_LINE = 12;

        public const int DRAWING_FIELD_WIDTH = 300;

        public const int DRAWING_FIELD_HEIGHT = 300;
       
    }
}
